Posted on by SkippySigmatic under Podcast
PREVIOUS POST ← Episode 27 – Push to Shout Podcast
NEXT POST Episode 29 – Push to Shout Podcast →
Related Posts
Leave a Reply Cancel reply
Recent Posts
Recent Comments
Archives
- March 2025
- March 2017
- October 2016
- September 2016
- July 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
7 Comments
A great example of an early access game was Crypt of the NecroDancer. The developers had a clear vision for how the final game would be but they also communicated closely with the community and took player suggestions seriously. That included the hardcore speed runners, score runners and racers whose input helped make the game deep and competitive. Its updates were regular and had a level of polish so high that you wouldn’t even know it was incomplete if it didn’t have locked options in the lobby.
Like DLC, ‘early access’ is a term that has been given bad connotations because of a trend of consumer-unfriendly practices but it can be, and sometimes is, used well to the benefit of both devs and players. The problem is caused as much by the people giving money for bad early access games as it is by the people making them. NecroDancer was by far the best game I bought last year so I’m glad that early access exists as a business model and I don’t think your broad generalisations are fair.
We’ve gotten burned by early access games so often that its hard not to be uniformly dismissive of them. You’re right, I’m sure there are exceptions, but my point is that the industry as a whole is suffering from the trend.
let’s talk more about wrestling it’s really interesting
“Dunno what CDProject’s involvement with GOG is” – honestly, you two are such clueless console peasants.
No, but seriously though, a week-long lurking trip to rpgcodex would do you both good. You’ll learn new words, exciting new opinions, and maybe you’ll even stop saying things like “there’s no place for long-form game discussion other than /v/”.
lol
pls bring back audio only links
working on it